Tuesday, 19 January 2010

Slit Scan Technique

Through a general research into this technique, I've found that it is actually quite a complicated process, which needs a modified camera to take the shot. Here are some information regarding this technique.

Slit-scan is an animation created image by image. Its principle is based upon the camera’s relative movement in relation to a light source, combined with a long exposure time. The process is as follows:

1. An abstract colored design is painted on a transparent support

2. This support is set down on the glass of a backlighting table and covered with an opaque masking into which one or more slits have been carved.

3. The camera (placed high on top of a vertical ramp and decentered in relation to the light slits) takes a single photograph while moving down the ramp. The result: at the top of the ramp, when it is far away, the camera takes a rather precise picture of the light slit. This image gets progressively bigger and eventually shifts itself out of the frame. This produces a light trail, which meets up with the edge of the screen.

4. These steps are repeated for each image, lightly peeling back the masking, which at the same time produces variation in colors as well as variation of the position of the light stream, thus creating the animation.

Naturally, this effect is very time-consuming, and thus expensive, to create. A 10-second sequence requires a minimum of 240 adjustments.

Thoughts: Due to the equipments and time to master the skill needed, I need to find a different way to approach this technique. And the answer is probably photoshop, but before I go into that route, I would look into this technique a little bit more. So, I'll understand the science behind it.